Final Cut Pro X Logic Effects - Controlling the Ringshifter Output Parameters

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Controlling the Ringshifter Output Parameters

The output parameters are used to set the balance between the effect and input signals
and also to set the width and feedback of the Ringshifter.

Dry/Wet knob and field: Sets the mix ratio of the dry input signal and the wet effect

signal.

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Chapter 1

Distortion Effects

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Feedback knob and field: Sets the amount of the signal that is routed back to the effect

input. Feedback adds an edge to the Ringshifter sound and is useful for a variety of
special effects. It produces a rich phasing sound when used in combination with a slow
oscillator sweep. Comb filtering effects are created by using high Feedback settings
with a short delay time (less than 10 ms). Use of longer delay times, in conjunction with
high Feedback settings, creates continuously rising and falling frequency shift effects.

Stereo Width knob and field: Determines the breadth of the effect signal in the stereo

field. Stereo Width affects only the effect signal of the Ringshifter, not the dry input
signal.

Env Follower slider and field: Determines the amount of Dry/Wet parameter modulation

by the input signal level.

LFO slider and field: Sets the LFO modulation depth of the Dry/Wet parameter.

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Chapter 1

Distortion Effects

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Echo effects store the input signal—and hold it for a short time—before sending it to
the effect input or output.

The held, and delayed, signal is repeated after a given time period, creating a repeating
echo effect, or delay. Each subsequent repeat is a little quieter than the previous one.
Most delays also allow you to feed a percentage of the delayed signal back to the input.
This can result in a subtle, chorus-like effect or cascading, chaotic audio output.

The delay time can often be synchronized to the project tempo by matching the grid
resolution of the project, usually in note values or milliseconds.

You can use delays to double individual sounds to resemble a group of instruments
playing the same melody, to create echo effects, to place the sound in a large “space,”
to generate rhythmic effects, or to enhance the stereo position of an audio clip.

Echo effects are generally used as individual audio clip effects. They are rarely used on
an overall mix, unless you’re trying to achieve an unusual effect.

This chapter covers the following:

Delay Designer

(p. 23)

Modulation Delay

(p. 42)

Stereo Delay

(p. 44)

Tape Delay

(p. 45)

Delay Designer

Delay Designer is a multitap delay. Unlike traditional delay units that offer only one or
two delays (or taps) that may or may not be fed back into the circuit, Delay Designer
provides up to 26 individual taps. These taps are all fed from the source signal and can
be freely edited to create delay effects that have never been heard before.

Delay Designer provides control over the following aspects of each tap:

• Level and pan position

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