Final Cut Pro X Logic Effects - Using Space Designer’s Input Slider

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Using Space Designer’s Input Slider

The Input slider behaves differently in stereo or surround instances. The slider does not
appear in mono or mono to stereo instances.

• In stereo instances, the Input slider determines how a stereo signal is processed.

• In surround instances, the Input slider determines how much LFE signal is mixed with

the surround channels routed into the reverb.

Stereo

Surround

Space Designer Input Slider: Stereo Mode

Stereo setting (top of slider): The signal is processed on both channels, retaining the

stereo balance of the original signal.

Mono setting (middle of slider): The signal is processed in mono.

XStereo setting (bottom of slider): The signal is inverted, with processing for the right

channel occurring on the left, and vice versa.

In-between positions: A mixture of stereo to mono crossfeed signals is produced.

Space Designer Input Slider: Surround Mode

Surround Max setting (top of slider): The maximum amount of LFE signal is mixed with

the other surround channels.

Surround 0 setting (bottom of slider): The entire LFE signal is passed through the reverb

unprocessed.

In-between positions: A mixture of LFE and surround channel information is processed.

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Chapter 7

Space Designer Convolution Reverb